Prostor 3D / 2020
This video installation is inspired by the work Prostor (1969) of Edward Zajec, one of the pioneers in the field of early computer art. His Prostor series implement a balanced interplay between the deterministic and random parts, and aim to avoid the tile-effect so common in compositions based on a rectangular grid.
While looking at the this set of vertical, horizontal and diagonal lines, an almost three-dimensional shape starts to appear. Some of the rectangular shapes seem to move away from you while others come towards you.
Prostor_3D is a re-enactment of the rules Zajec followed to make his computer generated drawing. At first sight the shape appears to be two-dimensional, but when the object starts to rotate the third becomes visible.